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metronome

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A member registered Jun 14, 2017

Recent community posts

The game has good graphic style and aesthetic, but if you ever develop this into something bigger, please make the items distinguishable from the environment.

And then about the control:
1. There should be simpler way to tell players on how to use certain items in their inventories on to stuffs in the character's environment....
2. The zombies. It's kind of frustrating to dodge them, especially in a pretty tight space where you have to maneuver around the corners like mad.

I think these problems above are all the stuffs that -could- break the game engagement for other players.

Other than that. It's good, especially the characters and the dialogues. I say you nail the presentation part of this game nicely.
It certainly has high potential and I would give a newer version or a full version of this one a try once it's out.

Funniest IGMC 2018 entry so far. (as of today, december 2nd, 2018).
I can't believe I lost my job at the first try, and then I got myself dying at the sewer at the second try. LOL.

Uh....what is "vertical slice territory"?